{"id":464,"date":"2011-12-22T03:27:21","date_gmt":"2011-12-22T10:27:21","guid":{"rendered":"http:\/\/www.jacksonleung.com\/blog\/?p=464"},"modified":"2011-12-22T03:31:13","modified_gmt":"2011-12-22T10:31:13","slug":"tiny-tower-game-getting-constant-waves-of-tenants","status":"publish","type":"post","link":"http:\/\/www.jacksonleung.com\/blog\/tiny-tower-game-getting-constant-waves-of-tenants\/","title":{"rendered":"Tiny Tower Game: Getting Constant Waves of Tenants Strategy"},"content":{"rendered":"<p style=\"text-align: center;\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter\" title=\"Tiny Tower\" src=\"http:\/\/toucharcade.com\/wp-content\/uploads\/2011\/06\/tt1.jpg\" alt=\"\" width=\"307\" height=\"461\" \/><\/p>\n<p>&nbsp;<\/p>\n<p>So I&#8217;ve recently stumbled across a game called Tiny Tower.\u00a0I&#8217;m a programmer, an economist, and in the gaming industry. It&#8217;s game had my name ALL OVER IT.<\/p>\n<p>A lot of people have stated that you should have your apartments 4\/5 occupied to encourage more tenants to go to that floor. I found this to be a fallacy. I&#8217;ve rebuilt my tower 3 times now, and it&#8217;s safe to say, that I&#8217;ve discovered my most enjoyable mode of play. I like to have my stores stocked with nothing but people who DREAM of working for that store.<\/p>\n<p><strong>My Method<\/strong><\/p>\n<p>Keep apartments with vacancy count = occupied apartments + business floor count<\/p>\n<p>My belief is that there IS NO floor optimization logic, the floor that a visitor requests is a simple dice roll. If you keep your have-vacancy floors = to occupied floors, then you&#8217;re guaranteed a 50% chance of visitors being a new tenant. I have 9 floors, 1 lobby, 4 with vacancy apartments, and 4 businesses, this strategy seems to be working so far, feel free to try it out for yourselves.<\/p>\n<p>Have fun gamers!<\/p>\n","protected":false},"excerpt":{"rendered":"<p>&nbsp; So I&#8217;ve recently stumbled across a game called Tiny Tower.\u00a0I&#8217;m a programmer, an economist, and in the gaming industry. It&#8217;s game had my name ALL OVER IT. A lot of people have stated that you should have your apartments 4\/5 occupied to encourage more tenants to go to that floor. I found this to &hellip; <\/p>\n<p class=\"link-more\"><a href=\"http:\/\/www.jacksonleung.com\/blog\/tiny-tower-game-getting-constant-waves-of-tenants\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Tiny Tower Game: Getting Constant Waves of Tenants Strategy&#8221;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3],"tags":[],"class_list":["post-464","post","type-post","status-publish","format-standard","hentry","category-programming","entry"],"_links":{"self":[{"href":"http:\/\/www.jacksonleung.com\/blog\/wp-json\/wp\/v2\/posts\/464","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/www.jacksonleung.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.jacksonleung.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.jacksonleung.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/www.jacksonleung.com\/blog\/wp-json\/wp\/v2\/comments?post=464"}],"version-history":[{"count":4,"href":"http:\/\/www.jacksonleung.com\/blog\/wp-json\/wp\/v2\/posts\/464\/revisions"}],"predecessor-version":[{"id":470,"href":"http:\/\/www.jacksonleung.com\/blog\/wp-json\/wp\/v2\/posts\/464\/revisions\/470"}],"wp:attachment":[{"href":"http:\/\/www.jacksonleung.com\/blog\/wp-json\/wp\/v2\/media?parent=464"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.jacksonleung.com\/blog\/wp-json\/wp\/v2\/categories?post=464"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.jacksonleung.com\/blog\/wp-json\/wp\/v2\/tags?post=464"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}